📝ItemFormat™ (Simply version)
Material
If the value is empty or illegal, defaults to stone.
material: APPLEAmount
Support use PlaceholderAPI or math calculate. For example, %player_health% * 5.
amount: 5Custom Name/Display Name
According to your configuration file, there are two formats, one is the old version color code used before version 1.9, or the Text Component used in later versions. The former uses a color code format we created, while the latter uses Mini Message format, as detailed here. Mini Message format require your server core is Paper.
name: '&fA smart sword'Lore
You can use \n to represent line breaks.
According to your configuration file, there are two formats, one is the old version color code used before version 1.9, or the Text Component used in later versions. The former uses a color code format we created, while the latter uses Mini Message format, as detailed here. Mini Message format require your server core is Paper.
lore:
- '&fLine 1'
- '&fLine 2'Flags
Possible Value: HIDE_ENCHANTS, HIDE_ATTRIBUTES, HIDE_UNBREAKABLE, HIDE_DESTROYS, HIDE_PLACED_ON, HIDE_ADDITIONAL_TOOLTIP, HIDE_DYE, HIDE_ARMOR_TRIM.
flags:
- HIDE_ENCHANTS
- HIDE_ATTRIBUTES
- HIDE_UNBREAKABLE
- HIDE_DESTROYS
- HIDE_PLACED_ON
- HIDE_ADDITIONAL_TOOLTIP
- HIDE_DYE
- HIDE_ARMOR_TRIMEnchants
Config section format is: Enchant ID: Enchant Level.
For enchantment book: You maybe need use stored-enchants instead of enchants.
For custom enchantments: Some enchantments plugins are not registered their enchantment into game, so this won't work for them.
You should use Minecraft enchantment ID instead of Spigot's after 1.20.5.
enchants:
MENDING: 1Custom Model Data
custom-model-data: 15Skull
Base64: Like example below, only support 1.19+.
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZ